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JM Enterprises · 1981
Halos' n Horns
Rating
0.0
/10
Votes
0
Weight
0.0
/5
Players
2–0
Time
0
min
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Description
This roll and move game was designed to help teach children the positive and negative consequences to their actions. Based on their decisions in 'real-life' situations they could earn Halos be doing the morally correct thing, or earn Horns by choosing the morally incorrect thing to do in a given situation.
Categories
Religious
Mechanics
Roll / Spin and Move