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JM Enterprises · 1981

Halos' n Horns

Rating
0.0 /10
Votes
0
Weight
0.0 /5
Players
2–0
Time
0 min

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Description

This roll and move game was designed to help teach children the positive and negative consequences to their actions. Based on their decisions in 'real-life' situations they could earn Halos be doing the morally correct thing, or earn Horns by choosing the morally incorrect thing to do in a given situation.

Categories
Religious
Mechanics
Roll / Spin and Move

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