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John N. Hansen Co., Inc. · 1989

Glasnost

Rating
4.5 /10
Votes
13
Weight
2.0 /5
Players
2–8
Time
90 min

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Description

Game about peace and communications between the USSR and the Western world - the end of the Cold War. Players take sides as either Americans or Soviets. As players move around the gameboard according to the dictates of a die, they will eventually engage in debates on specific issues. A neutral player will judge which player has the better argument and award the winning side a Peace Chip. The player and side that accumulates the target number chips (this varies with the number of players) wins.

Categories
Political
Designers
Dr. Gini Graham ScottJ. Thomas Soltesz

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