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Grimpeur · 2005

Tekeli-li

Rating
6.0 /10
Votes
107
Weight
1.6 /5
Players
3–6
Time
30 min

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Description

An Anti-tricktaking game with a Cthulhu Mythos theme If you want to live long, you shouldn't cognize something. If you want to play happily, you shouldn't know about the existence of horrible deities who dominated old earth. Will you bear up and survive these distractions? It is up to you. Cross your fingers! Contents12 Fire(red)cards (1 each :value 1-6, 3 each :value 7-8) 12 Earth(black)cards (1 each :value 1-6, 3 each :value 7-8) 12 Water(blue)cards (1 each :value 1-6, 3 each :value 7-8) 12 Air(white)cards (1 each :value 1-6, 3 each :value 7-8) Also you needAbout 30 unnamable markers Object of the gameEscape from unknown horror. Remain far away from the Great Old Ones' insanity. At the end, players who have the most unnamable markers are frighteningly havocked. ApectsBasically, do not take a trick. If you do, the Great Old Ones may come along (and unnamable markers). Cards where both the number and color are the same cancel each other and allow the possibility of an escape from unnamable markers.

Categories
Card GameHorrorMemoryNovel-based
Mechanics
MemoryTrick-taking
Designers
Toshiki Sato

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