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(Self-Published) · 2011

Force of Fiction

Rating
0.0 /10
Votes
0
Weight
0.0 /5
Players
2–4
Time
60 min

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Description

2-4 players take turns influencing a central character in an attempt to end each chapter of her life to their advantage. The several mechanics that drive the game; playing color-based scenery cards in connection to her location, drawing tokens with positive or negative words on them, and taking 'characterized' actions -will all be used by the players to tell the story as it happens. Whichever player's decisions had the strongest influence on the story, wins!

Categories
AdventureNovel-based
Mechanics
Action PointsHand ManagementStorytelling
Designers
Trevor Cram

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