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Alga · 1984

Cats' Mansion

Rating
4.9 /10
Votes
98
Weight
1.3 /5
Players
2–4
Time
20 min

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Description

In a great country mansion there live, in great luxury, four cats. As all cats, they are totally unlike each other, both in appearance and in character....The cats do not like each other and are also competitive. The first cat to get it's object, Wins! Each player gets a cat and an object card, these are kept throughout the game and do not change. These represent the player's cat and the object that cat dreams about. Players will try to keep these two cards secret, while trying to meet CAT & OBJECT on the board to win the game. Any player can move any cat and any object. A total of 4 moves are granted per turn. No dice are involved. The Meow cards are used to send cats directly to certain rooms, either to hassle your opponents or to help your own cat. The purrr cards cancel a Miaow card, but they need to be played on the same particular cat. There is also hissing when cats pass each other!!

Categories
AnimalsCard Game
Mechanics
Area MovementBetting and BluffingGrid MovementHidden RolesMovement PointsMoving Multiple UnitsSecret Unit Deployment
Designers
Martin DavisonJudith Duffey

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