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Verlag Junge Welt · 1957

Zp9 "Abfahren!"

Rating
0.0 /10
Votes
0
Weight
0.0 /5
Players
2–6
Time
0 min

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Description

The trains start at the upper right corner (train depot). Movement is determined by a die. On an uneven roll the train has to follow the blue arrow, on an even roll the red arrows. On some spaces signals und signs affect movement. Naturally the trains can not pass each other on the tracks. The first player to get his train to the destination station (below the depot) wins the game. —user summary

Categories
EducationalTrains
Mechanics
Dice RollingPoint to Point MovementRoll / Spin and MoveTrack Movement

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