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Tri-Ascend · 1986

The Syndicate

Rating
5.4 /10
Votes
5
Weight
2.0 /5
Players
2–4
Time
60 min

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Description

Players represent Crime Families trying to purchase legitimate businesses with cash acquired through illegal activities, such as money laundering and making hits on other families. Each player controls a 'Godfather', a 'Counselor', and up to six 'Soldiers'. Each piece moves by roll of a different colored set of dice, each slightly weighted either high (for the Godfather) or low (for the Soldiers). By collecting 'bounty' after making a hit, or transporting a briefcase to the 'transaction area', a player earns money. When he has enough, he may buy a factory, an apartment, or a pizza parlor. When a player has built all three legitimate businesses, he wins.

Categories
Abstract StrategyMafia
Mechanics
Roll / Spin and Move
Designers
Dan DurandDaryll Lafrance

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