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(Web published) · 2014

Contact

Rating
0.0 /10
Votes
0
Weight
0.0 /5
Players
4–16
Time
0 min

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Description

User Summary: Contact is a 30 minute social game for 4-16 friendly players. It focuses on physical contact between participants; testing imagination, communication, and intuition—An ice breaker meant to challenge social boundaries. Players gather in a circle and take turns interacting with new partners. Each pair finds a way to make physical contact that hasn't already been done in the game. If they succeed, they each earn 1 point. Each player receives a quirk card that tells them one way they must behave during the game (e.g. "Avoid Eye Contact"). If you can guess a person's quirk, you received a point, and they get a new quirk. The game ends when everyone has partnered with everyone else once. The person with the most points wins. NOTE: This was game was a submission to the Golden Cobra Challenge 2014. However, it is much more of a social/party/ice-breaker game than a role-playing game, and has been added as such to BGG with the permission of the designer. The rules for the game are available on the Golden Cobra Challenge website.

Categories
Action / DexterityParty Game
Mechanics
Acting
Designers
Jay E. Treat, III

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